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Blood Crescent

Blood Crescent

Scimitar
Unique Normal
+15% Increased Attack Speed
+60~80% Enhanced Damage
15% Life stolen per hit
+33% Chance of Open Wounds
+15 to Life
All Resistances +15
+4 to Light Radius
SAME BASE

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

Duriel normal · Lv 22 ~1 every 457 kills
Andariel normal · Lv 12 ~1 every 630 kills
Mephisto normal · Lv 26 ~1 every 776 kills
Diablo normal · Lv 110 ~1 every 827 kills
Diablo normal · Lv 40 ~1 every 827 kills
Baal normal · Lv 60 ~1 every 887 kills

BASE ITEM DROPS

expected per kill

This counts how often the plain Scimitar drops. A dropped base still passes a quality roll before becoming this item.

Flying Scimitar normal · Lv 12 0.36 per kill
Flying Scimitar nightmare · Lv 45 0.16 per kill
Flying Scimitar hell · Lv 78 0.04 per kill